DaVinci Resolve cannot load Premiere Pro® .prproj files natively. This is the 2026 method for moving your edit across - video tracks, media, effects, markers and audio - in a few minutes, even without an active Adobe subscription.
Before you start, work out which of these two jobs you actually have. They need different answers, and most guides conflate them.
You want the whole sequence living in Resolve so you can finish there.
Jump to the .drp methodYou cut in Premiere, you want to grade in Resolve, then bring the graded footage back to finish.
Jump to the color grading roundtripIf you're not sure yet, read on. The format you pick at the start decides how painful the return trip will be.
The .prproj format is proprietary to Adobe Premiere Pro®. It's a gzip-compressed XML document with a complex internal structure holding your entire timeline: shots, effects, transitions, track settings, markers, audio mix. DaVinci Resolve has its own native format (.drp) and accepts standard interchange formats on import: FCPXML, XMEML, EDL and AAF.
Result: loading a .prproj directly in Resolve is impossible. You need an intermediate format both applications understand, or better, a direct export to the native .drp format that Resolve reads in one click.
Worth a quick note, because it changes what you should optimise for. A lot of editors don't move software because Premiere failed them. They move because Resolve's Color page is the industry reference for grading, and because Blackmagic keeps folding AI tools into the application that Adobe charges separately for: Magic Mask for rotoscoping, Voice Isolation for dialogue, AI-based noise reduction, SuperScale for upressing. Several of these AI features sit in the paid Studio tier, but the free edition is a complete editing and finishing suite with no watermark.
The practical consequence: if you're switching mainly for the grade, you probably want a roundtrip, not a migration. If you're switching because your Adobe subscription lapsed and you need your old work back, you want a one-way transfer. Same keyword, two very different workflows.
Five formats can carry a Premiere sequence into Resolve. They are not equivalent, and the difference is mostly about what survives.
| Format | What it carries | What it drops | Best case |
|---|---|---|---|
| .drp (Resolve native) | Full timeline structure, adjustment layers, track locks, coloured markers, compound clips, retime, multichannel audio routing, bin hierarchy | Third-party effects, Adobe-specific looks | One-way migration, archiving, finishing in Resolve |
| FCPXML | Timeline, cuts, transitions, basic transforms, audio levels | Track locks, adjustment layer type, some timeline settings | Cross-application interchange, Final Cut Pro targets |
| XMEML (legacy XML) | Timeline, cuts, basic transforms | Newer effect data, some audio automation | Old projects, maximum compatibility with older software |
| EDL | Cut list and source timecode only. Small file size, no effect data | Everything else, being a bare list of edit decisions | Conform-only handoffs, tape-era pipelines, single video track |
| AAF | Timeline plus embedded or referenced media | Effect fidelity varies wildly by application | Pro Tools or Avid Media Composer somewhere in the chain |
Two things worth flagging. EDL comes up constantly in older tutorials - it's the oldest and most universal option, and it's still what some colourists ask for, but it carries a cut list and nothing more. And AAF is only worth the trouble if audio post is going through Pro Tools. For a deeper breakdown of the interchange formats, see our FCPXML vs XML comparison.
The fastest and most faithful way to transfer, using PR2XML. No Adobe subscription needed, since PR2XML reads the .prproj file directly.
Open your Premiere Pro folder. The .prproj is the project file, not your media (.mp4 / .mov / .wav). File size is typically 5 MB to 50 MB. You do not need Premiere Pro installed; if your subscription expired, the .prproj on its own is enough.
Head to the conversion page, set "DaVinci Resolve" as the target application and ".drp" as the output format. Drop your file into the upload area. Conversion runs in seconds, and your media never leaves your computer.
Once conversion completes, a preview of your timeline appears for review. Click Download to save the .drp file. Without a license the preview is free and unlimited; downloading unlocks after a €75 one-time purchase.
In Resolve, go to File > Import > Timeline and select your .drp. The sequence appears instantly with its full structure intact. If Resolve can't find media, typically because the storage location differs between machines, right-click the Media Pool bin > Relink Selected Clips and point it at your footage folder.
The .drp route reproduces your Premiere timeline faithfully in Resolve. Here's what carries across.
No conversion is lossless, and any guide that tells you otherwise is selling something. Here's the honest list.
Rule of thumb: structural information transfers, creative processing doesn't. Design your workflow around that and you'll never be surprised.
This is the workflow most professional editors actually run. You cut in Premiere because that's where your muscle memory lives, you grade in Resolve because the Color page is unmatched, then you come back to finish titles and graphics. Here's how to do it without wrecking the conform.
Do not hand your working sequence to a colourist. Duplicate it and flatten the copy first, then:
This step gets skipped constantly and it's the one that saves you. Render a low-resolution H.264 of your locked sequence and hand it over alongside the project data. The colourist drops it on V2 above the conformed timeline and can instantly verify that every cut lands in the right place, every shot is the right take, and scaling matches. There is almost always some fiddling required to conform properly, and a reference movie turns an hour of guesswork into a two-minute check.
Either convert your .prproj to .drp with PR2XML (no Adobe subscription required, full structure preserved), or, if Premiere is installed and licensed, use File > Export > Final Cut Pro XML. Premiere will prompt you to check the translation report. Actually read it, because it lists what didn't survive. In Resolve, File > Import > Timeline, pick your file, and a settings window appears. The defaults usually work, but check the timeline resolution, which defaults to 1920×1080 regardless of your source. Then move to the Color page and get to work.
Grade, add titles, render the finished video from the Deliver page. Simplest option, and increasingly the default for solo editors. You never return to Premiere.
On the Deliver page, scroll the presets to Premiere XML. This renders every graded shot as a separate file and writes an XML that tells Premiere how to reassemble them. Three settings matter here:
Back in Premiere, File > Open the XML that Resolve wrote. Since the rendered files sit in the same folder, the import is fast and the graded shots land in position. Then rebuild your titles, transitions and graphics on top. Plenty of people skip the XML and just drag the rendered files onto a V2 track above the originals - it works, but it's a workaround: you lose automatic conform and you're eyeballing alignment.
Render a single graded master out of Resolve, bring it into Premiere, right-click it in the timeline and choose Scene Edit Detection. Premiere analyses the video and cuts it back into separate shots. (The equivalent feature in Resolve is called Scene Cut Detection: different name, same idea.) Treat this as a rescue method, not a workflow. Detection struggles with dissolves and slow cuts, you get no separate audio, and you're working from a compressed master. It's genuinely useful when all you were handed is a finished file and no project data, which happens more often than it should.
The scenario nobody writes about and everybody hits: the client asks for a change while the grade is in progress. Rather than starting over, export the revised sequence from Premiere, import it into Resolve as a new timeline, then right-click the old timeline in the Media Pool and choose ColorTrace. Resolve matches shots between the two versions by timecode or filename and carries the grades across. Not perfect on heavily recut material, but it turns a disaster into an afternoon.
No. PR2XML reads the .prproj file directly. You can convert even if your Adobe subscription expired or you've never installed Premiere on that machine.
Yes. The .drp format is native to both editions, from version 17 onwards. Import behaves identically.
The .drp holds absolute paths as they were in Premiere. Same machine, it relinks itself. Different machine, right-click the Media Pool bin > Relink Selected Clips.
Resolve handles ProRes, H.264, H.265, DNxHD/HR and most common formats. Since PR2XML converts project data and not media, if your footage worked in Premiere it will work in Resolve, with the free-edition 10-bit caveat above.
No, and we'd rather say so plainly. PR2XML converts .prproj into .drp, FCPXML or XMEML, which is the outbound direction. Coming back is handled by Resolve's own Deliver page using the Premiere XML preset, which works well and costs nothing.
Analysis and preview run entirely in your browser. To generate the final .drp, only the .prproj (edit metadata, never media) is sent, converted in memory, then discarded. Your video, audio and images never leave your computer.
Yes. Analysis, timeline preview and visual validation are free and unlimited. Only the final download sits behind the €75 lifetime license. A timeline that loads is not a conform, so test on a real project and compare against the original before you commit.
Under 10 seconds for a typical edit. Long-form or complex multicam work: 30 seconds to a minute.